Mobile apps
An app when a website is not enough: for work on the move, for customers who come back regularly, or for anything needing camera, location or offline use.
What you get
One codebase, both platforms
iOS and Android from one project. That halves development time and keeps both versions behaving the same.
Publishing included
We handle submission to the App Store and Play Store, including the privacy declarations that most rejected submissions fail on.
Connected to your systems
The app works with what you already have: inventory, calendar, customer database. Otherwise you end up with a second version of the truth.
Works offline
Where it makes sense the app keeps working without a connection and syncs once it is back. For field work and building sites that is the whole difference.
Notifications
Push messages for appointments, status changes and reminders, used sparingly.
Operation and updates
Apps go stale faster than websites. We keep them compatible with what Apple and Google require each year.
How it runs
- 01
Scope
We settle what the app genuinely has to do. The usual mistake is too much in the first release.
- 02
Clickable prototype
You see and operate the app before a line of code exists.
- 03
Development in stages
A testable build on your own device every two weeks.
- 04
Submission
Store accounts, privacy declarations, review process. We know the usual rejection reasons.
What it costs
Indicative figures so you can place us. You get a fixed price up front, not an estimate that grows later.
Clickable prototype
from €1,900
An operable prototype you can test internally or with customers before committing to development.
First release
from €9,500
An app with the functionality it needs to launch, in both stores.
Operation
from €190 / month
Compatibility with new OS versions, bug fixing, small adjustments.
Common questions
Do I even need an app?
Often not. If your customers need you once or twice a year, a good mobile website is the better and far cheaper answer. An app pays off with repeat use, or when you need camera, location or offline capability. We will tell you honestly which case you are in.
What does it cost to run?
Besides our care plan there are store fees: currently 99 US dollars a year with Apple and a one-off 25 US dollars with Google. Plus hosting if the app needs a server of its own.
Who owns the store accounts?
You do. We set them up in your name and work inside them as invited developers. Anything else would mean your app stays with us if you leave.
Let us talk about your project.
Thirty minutes, no obligation, by video or phone. We listen, give you our read, and say honestly whether we are the right people for it.